Expanding on the essentials introduced in earlier courses, Live 3 investigates the complicated technical concepts behind sound system design and operation. Electrical fundamentals, including Ohm’s Ohm's Law, impedance issues, power distribution, grounding, and cabling cabling, are introduced in a practical manner, laying the groundwork for later courses such as CT 352 (Sound Reinforcement & Speaker Systems) and CT 404 (Stage Wiring & Electronic Troubleshooting). Other activities include weekly ear training and continued involvement in NESCom Live Sound events.
This is an advanced course offering students the experience of planning, designing, developing and deploying professional websites using the latest tools and methods available to the professional web designer/developer. In addition to expanding upon topics covered in previous courses, Web Design - Workflow Management will explore emerging topics and technologies in the field of web design and development. Students will have the opportunity to bring together all of the skills learned in their WebMedia studies so as to create several major website projects for outside clients. Students will be expected to participate in all phases of web project workflow including requirements definition and project planning, through design, development, quality assurance, deployment and support.
This course is an intermediate course offering the student the experience of planning, designing, developing and deploying a server-side web application utilizing PHP and MySQL. Students taking this course must have successfully completed Web Design - Behavior Layer.
This course introduces students to Adobe Flash, a common platform for the development of interactive multimedia content for the web as well as rich internet applications, mobile applications and games. In addition to learning the Flash interface and various animation techniques students will also learn programming skills using Action Script, Flash's internal scripting language.
This course builds intermediate Pro Tools skills as necessary in audio post production. Students learn the components of a TDM system, advanced mixing and editing options, the use of alternate production tools, time operations, alignment techniques, writing and editing automation, recording and comping multiple takes, elastic audio, virtual instruments, MIDI, and beat detective. Students complete hands-on projects involving editing and mixing audio for video in the Pro Tools environment.
This course builds intermediate Pro Tools skills utilized in music production. Students learn the components of a TDM system, advanced mixing and editing options, the use of alternate production tools, time operations, alignment techniques, writing and editing automation, recording and comping multiple takes, plug-ins such as Auto Tune, virtual instruments, MIDI, and beat detective. Students complete hands-on projects involving recording and mixing music in the Pro Tools environment.
Business of Music surveys the changing landscape of the modern music industry. The course investigates the business organizations involved in the record and concert industries such as record labels, production companies, radio stations, recording studios, concert venues, and independent engineers and producers. Various topics outline paths of revenue, career options, recording contracts, and copyright issues. Special attention is made toward developing business skills critical for success in this highly competitive field.
Through various exercises, students learn how film and television productions utilize digital cinematography techniques with different types of cameras. Students will explore and evaluate digital image capture from an artistic as well as technical standpoint, and learn to implement image capture techniques in response to a variety of settings. Topics range from determining exposure latitude, lens selection, camera selection, lighting choices, and lighting styles.
This course instructs students in the art of integrating video, graphics, and music into one final seamless product. Students will learn about codecs, formats, file structure, and distribution. The class covers how to import, edit, and tie content together so that a cohesive product can be exported for a variety of multimedia platforms. Color correction, motion graphics and advanced filtering are just a few of the skills used to enhance the video. This course has high expectations and challenges students to perform at an elevated level through the creative use of industry standard tools.
The skills acquired in CT 224 lay the foundation for this challenging course. Students focus on all aspects of managing live remote productions. Mastering system integration and crew management affords students certain opportunities usually reserved for seasoned professionals. Producing live events with industry standard equipment such as Grass Valley Switchers and EVS (Elvis) replay systems, successful students are prepared to enter the world of professional remote broadcasts. NESCom’s strategic partnerships with industry broadcasters allow students to gain valuable on-air experience and form beneficial contacts. This demanding course requires strong interpersonal skills and a significant time commitment.
This experiential course is a supervised work experience with participating employers for Communications Technology students. It provides for the application of classroom learning in a professional work environment.
The course covers the practices and principles of analog and digital sound synthesis, sequencing, sampling, and MIDI. Use of both hardware and software devices are employed and students learn techniques to create music tracks with various controllers and synthesized instruments. Electronic Music Technology also includes an overview of industry and technology innovators, an introduction to sound design methods and applications, and a survey of electronic musical equipment commonly found in internship and employment scenarios.
This course introduces students to envisioning and producing sounds for visual media, including film, television, computer-based animation, websites, and games. Applications involve creating and refining cut effects, ambiences, sound iconography, and an introduction to Foley effects. The course will focus on the practices and skills required to utilize computer-based post-production software and will prepare students for the role of sound designer and to work under a supervising sound editor.
This course prepares students for the creative undertaking of photojournalism. Students are expected to utilize equipment to capture and portray assigned stories taking place around campus and the surrounding communities. Participants hone their skills in shooting professional video, lighting various locations, and sharpening interviewing skills. Consistent with the expectations of the industry, students are expected to produce at a high level, and meet pressing deadlines.
Students seeking to enter the field of audio post production need to be exposed to and be able to assist with its visual side. This course will explore the fundamentals of editing video and combine it with the audio portion of their work. From file management to compression schemes and from editing on a timeline to distribution methods, students will look at the various factions of video, including commercials, films, live productions, and television shows. The course will also look at how the pieces of audio post production work with these variations of video, with a snapshot of Foley work, ADR, SFX mixing, and surround sound editing.
This course is designed to enable students to composite footage shot with a video camera with assets created in a 3D modeler or 2D graphics program. Students will learn techniques of motion tracking, rotoscoping, advanced virtual camera movement, and photogrammetry in order to create realistic composites and special effects. Students will also expand their knowledge of programs such as Photoshop and After Effects and Maxon's Cinema 4D. The goal of this course is to take previously learned techniques for creating news graphics and expand that skill set for use in digital film making.
This intermediate level photography is a continuation of CT 245. Through lecture and hands on labs, students will learn about raw acquisition, picture style settings, handheld light meters, strobes, wireless triggers, types of lights and lighting set-ups. Styles of photography to be covered will be photojournalism, sports, portrait, and commercial. Intermediate image manipulation using Photoshop and printmaking will also be covered in this course.